DHS Hurricane 3 NEO

Product information

Brand
DHS
Category
Rubbers
Reviews
36
Rating
4.50 star(s) 36 ratings
Price
$25

User stats

Speed
7.8
Spin
9.2
Durability
8.1
Control
8.7

Reviews summary

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Overall rating
4.50 star(s) 36 ratings

Item details

The Hurricane 3 rubber is one of the most popular rubbers in the world due to its usage in Asia. The unique combination of medium-hard NEO sponge and Hurricane 3 top sheet enables stable, fast and spinny attacking strokes, recommended for a high speed attacking strategy.

Latest reviews

Hurricane 3 unboosted 37'
Pros
  • counterspin
  • serves
  • 3rd ball
Cons
  • requires good technique
If u have good technique then this rubber is amazing. I use unboosted and still get enough speed. Probably works best on a powerful carbon blade like long 5 or Viscaria.
Speed
7.9
Spin
9.8
Durability
9
Control
7.9
Pros
  • Spinny
  • Catapult
Cons
  • Spin sensitive
This (commercial version) is one of the best forehand rubbers for me. I'm playing strokes with full body movement, and brush looping a lot, aiming for turning most back spin balls with a powerful loop.Now I have tried a lot of forehand rubbers in various hardness degrees. But I tend to return to my H3N, now in 41 deg 2.15mm. This rubber is superior in spin. The harder, catapulting sponge gives the perfect kick when spinning the ball, in any way. When I compare the H3N to harder non-Chinese rubbers, these rubbers (when looping) works good, if your strokes aren't that fast and you don't hit the ball thin (brush looping). There isn't really that much more to say about this rubber. This is my reference rubber when trying out new forehand rubbers. The ones that gets near in performance is: 729 Battle II Provincial Gold 40 deg, Yinhe Big Dipper 38-39 deg and DHS Skyline TG2 NEO 39-40 deg. These are very spinny as well, but not that much catapult, better control and a bit less speed. Don't misunderstand me. These are very good rubbers, but a little lower in my rank. Yinhe Moon Pro Hard is a rubber that comes near in speed, but perhaps it lacks a bit in catapult and spin.
Speed
8.5
Spin
8.7
Durability
9
Control
7
Pros
  • Spin
  • Control
Cons
  • Heavy in weight
This is the review for unboosted 41 degree hardness, 2.2 mm thickness black rubber. USATT rating 1750 (March 2019). This review is only for forehand and based only on my experience for past 2-3 years. I started playing with H3N when I was 1100. That time I was using 40 degree hardness and 2.15 mm, black and red on both sides on a 5 ply blade. I started to feel the rubber was slow and started trying out different rubbers. At that time, I did not realize importance of training and sticking to the same equipment to develop feeling. I tried 729 FX, Palio red and yellow, Mercury 2, Rasanter 42 and Rakza 7 during past 3 years. Then after some training decided to come back to H3N on TB ALC blade. Been playing with the combination for over 2 months and saw that the consistency and spin on my FH loops increased a lot. Maybe because I started playing table tennis with H3N, it just feels right for me. I wish I kept playing with H3N for last 3 years. TB ALC is one of the best blade for H3N. There is very little margin for error but that makes you play the correct strokes every time (a.k.a. no more love tapping). Of course serves and pushes are better with H3N. Best returns for the efforts you put in.

If someone wishes to use this rubber for the first time, I would recommend at-least 3-4 months of practice before the tournament. Otherwise the "slowness" or the lack of correct FH technique\footwork will frustrate you. If you get nervous and freeze in the tournament match, not executing the correct technique\footwork, you won't be able to loop at all. But if you play the correct technique, the rewards are much higher than softer rubbers such as Rakza, Rasanter-42 (I never played with T-05 so I cannot compare it to T-05). During gameplay against players rated under 1700, I find that most of the times my opening loop alone wins points because of the high amount of spin. Playing topspin-topspin counters away from the table with varying amount of spin and placement is also benefited using H3N.

H3N generally last long time (2-3) years (I still have my old rubbers) if you clean the rubber after every practice session and use some covering. Any plastic sheet will work for covering. The tackiness usually "recovers" after you keep the topsheet covered. That is the main reason this rubber lasts long time. Some of my friends complained about the durability of H3N but I also never see them cleaning/covering their topsheets after practice :D.

If you are really confident in your backhand loop and flicks, there is no reason why you cannot use H3N (maybe 40 deg-2.15 mm) on your backhand too. But then playing punch shots and poking shots would require a very good timing with H3N on BH. Also using H3N on both sides makes the setup very heavy that most of the players do not prefer.

TLDR: One of the best FH rubber to learn the FH loop and develop technique and footwork. Beginners using H3N need to be patient and should spend a lot of time practicing instead of seeking immediate fruits. Best on flexible\hard blades. Only use on backhand if you are spin oriented on both wings and if you don't care about the weight.

Update after playing first tournament with TB ALC and H3N: Forehand was the most reliable shot for me this tournament and overall pleased with H3N on FH.
Speed
7.2
Spin
10
Durability
10
Control
10
Pros
  • Very spinny
Cons
  • Heavy
I DO NOT boost this rubber and have been playing with H3NEO Domestic 39deg version for about 1 year changing the sheet once (first sheet is still very playable).
I am an all-rounded player who prefers to play 1-3ft from table.

This rubber allows me to vary the spin when I want and also flat hit or counter hit (closer to table). It's great for the short game and it excels for my awkward block shots where I like to suck the speed/energy and almost double bounce it (very good when opponent is mid distance looping it), I have found only the chinese tacky rubbers allow me to do this with such consistency and quality.
If I find myself 4-6ft from table the looping definitely takes more energy, full arm strokes/usage of waist/wrist are a must to produce a loop good enough to compete with rubbers like Tenergy and win a point.

These rubbers last a long time, you just need to make sure you clean with water after every session and use the protective films to get a long life 6+months. Without booster the rubber is definitely not as fast like Tenergy but has many gears and can reach high speed with the full stroke as I mentioned. The spin speaks for itself in all departments, the tackiness helps a lot with this. I find I have a lot of control with this rubber also but control is too diverse a topic to explain properly. But i find it great for blocking and service receive and slow spin up openers.
Speed
7
Spin
10
Durability
9.5
Control
8.5
I used to play with T05 and Joola Ryzhm, both good rubbers, but both expensive to change three times a year. So I looked for other alternatives and someone suggested H3 neo. So I bought a couple of sheets. Initially I found them completely different from the two other european rubbers I was used to, but then have quite strong physical strokes, I began to find this rubber very good in all departments and I didn't miss the more catapult effect that the european rubbers offer. H3 neo offered to me far more control and great speed and spin when using good technique and a strong stroke. Great for flat hits also. For £16 a sheet represents great value.
Speed
8.2
Spin
8.5
Durability
8.7
Control
9.3
Pros
  • tacky
  • durable
Cons
  • smells bad
  • too slow
if you think this is fast, try national neo h3...
this rubber is slightly faster than average h3 but the speed glue effect fades out within few weeks.
very light rubber and cheap, I used to use this when I was in the army and I had no money to buy proper rubber.
Good for a broke beginner who wanna try basic skills
Speed
6
Spin
8
Durability
8
Control
8
In my opinion, the regular Hurricane 3 Neo has the lowest throw angle of the whole Hurricane 3 series, and as a result many of my loops clipped the net or simply went too long. To overcome this, I had to use more wrist and upward brushing motion. Loops against backspin require considerable physical effort, a more open bat angle, and excellent timing, as the balls otherwise are caught in the net. Flat hits were slightly better than with the regular Hurricane 3 due to the weak built-in catapult, although the rubber’s tackiness still resulted in several unforced smashing errors. In my opinion, the softer sponge renders the DHS Hurricane 3 Neo more sensitive to incoming spin than the regular Hurricane 3, which affected my blocking and passive serve return game. Click here for the complete review.
Speed
8.2
Spin
9.8
Control
9
Pros
  • Immense Spin
  • Nice Arc on Loop
  • Control
Cons
  • inconsistency
  • in quality
Great to loop with on the forehand especially with full swing strokes. Some beginners like to use these tacky chinese rubbers on their bh as a "dead" control rubber. This rubber is deadly in a an advanced player's hands. Even unboosted provided you stick this on a fast stiff blade, it'll do the trick.
Try this rubber is deadly when used properly, though requires good technique and footwork and lots of effort at that.
Speed
8
Spin
9.5
Control
8.5
Pros
  • Linear Behaviour
  • Serving
  • Short-Short
Cons
  • Passive Gameplay
  • Flawed Strokes
  • Quality Control
The most common Forehand rubber in China which is used by almost the entire Chinese National Team, earned itself an exalted reputation amongst players in Europe. I wanted to find out why and decided to give my two cents concerning the performance of the rubber and talk about some parallels to european/japanese rubbers.

General
The NEO Hurricane III is a typical chinese rubber and shows two main differences when compared to rubbers made in Europe or Japan. Unlike the Butterfly Sheets or ESN rubbers, the topsheet is relatively grippy and tacky. The sponge does not look like swiss cheese like on the high-end models of Andro, Tibhar, Donic or Joola, but instead has a lot of miniscule pores and gives a very robust and non-flexible impression. Because of those two factors, the rubber plays slightly different and requires an adjustment by the player in terms of technique. Whereas the "Tensor" rubbers do perfectly fine with a more frontal stroke, a typical chinese rubber works best with a tangential hitting point.


Speed

I rated the rubber at a maxed out speed of 10/10, which definitely requires some explaining. You will often read that the main issue of the rubber is it's lack of power and lack of speed, completely contradicting my evaluation. As already briefly mentioned, it depends a lot on what you're doing. During passive, more "frontal" strokes, such as a Drive or a passive Block, the rubber is indeed very dead. It starts to shine once you involve rotation, and thus both, the tacky topsheet and the sponge. Compared to an ESN rubber, the tacky topsheet takes out a lot of speed when your blocking or driving with a very frontal contact. When you're brushing the ball however, you're giving it an extra "oomph", there's a bit of a kick to it. Once you figure out the contact point required and adjust your technique, the speed you can generate on passive strokes is atleast on par, if not greater than with "conventional" european or japanese rubbers.
The same principle applies to active/aggressive strokes. The philosophy needs to change, you don't generate velocity with brute force, but instead with rotation.


Spin

Here is one of the biggest advantages of this rubber. Long story short, the amount of spin the rubber generates is absolutely ridiculous. This is most noticeable when looping and serving in my opinion. The tacky topsheet really comes into play here and grips the ball well, resulting in an amount of return mistakes on the opponent's side which I have never experienced before. The reason why I "only" gave it a 9.5 out of 10 here is simple: The topsheet of the "normal" Hurricane III, the non-NEO version, is slightly tackier. The effect is even more prominent with that rubber.

Control
If the previous two factors couldn't convince you to give it a try, this one might. The reason why so many people fall in love with this rubber in particular (me included) is it's linear behaviour. Essentially, your nput equals to the output received 100%. If you don't do much and play halfarsed, the rubber won't do much and just be a mediocre rubber. If you work your ass off and put in the effort, the rubber will become the best thing on the planet. What does that mean in practical terms? Well, if you're playing short-short and you induce no force, the ball won't fly off to africa. I've had issues with various ESN and JP rubbers ranging from the Evolution Series, to Acuda, Bluefire and Tenergies, to keep the ball REALLY short and not give the opponent an opportunity to flip or loop at me. A chinese rubber makes your life much easier in that regard.
Same thing goes the other way, if you're looping and you swing your entire arm at the ball, you will pretty much launch a rocket that is guaranteed to make you feel good. If however you're the kind of guy who likes to wiggle his wrist a bit and expect a murderous topspin, you won't be happy with a chinese rubber, or the Neo H3 in particular for that matter.

Durability
After so much praise, some critique has to follow. As many are probably aware, there are about a gazillion (actually 4) different "versions" of the Hurricane rubber, each varying in "Quality". The commercial version (the one being reviewed), the domestic version, the provincial version and a national version. I myself have only tried the commercial version so far, however as far as I can tell, there is no factual QUALITY difference between those different version. All that differs is the QUALITY CONTROL that the rubbers pass through. A rubber that goes through all instances of QC with excellent results will end up as a national version, the top notch rubbers specifically selected for the Chinese National Team. A rubber that is slightly worse will be handed down to the provincial teams. Everything with "average" quality will end up with the "average" customer, a commercial version. The domestic sheets aren't any different from the commercial ones, it's a matter of labeling (sponge hardness, thickness, etc.)
Right, so what does that mean for the layman? Basically, I personally haven't had any issues with quality or durability of the commercial version YET. But I've only tried 3 sheets in total, and I am still expecting to see some issues pop up, hence I rated the durability at a rough 6/10. Those issues most commonly appear as bubbles between the topsheet and the sponge due to poor glueing or a topsheet that isn't as tacky as it's supposed to be. If you don't run into any of these problems, a sheet of Neo H3 can last you for 125-140 hours of playtime easily. Considering a price range of $16 to $25 depending on where you order, I think that is a VERY reasonable lifespan.

Summary
The Neo Hurricane III is a great rubber for anybody who wants to put in the effort and strives for a flawless technique, as such is definitely required to get the most out of the rubber. It convinces with linear behaviour, where the input given is near equal to the output received, resulting in a predictable style for the player and yet a dangerous and spinny game for the opponent. The rubber reacts really well with any kind of Booster, specifically Haifu Seamoon. Below you can see how the rubber looks like once glued down

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Speed
10
Spin
9.5
Durability
6
Control
10
Pros
  • cheap
  • great for loops
  • controlable
Cons
  • slow
  • gets dirty after use
  • not tacky for a long time
Not a bad rubber as it is very reliable for loops and spinny serve answers. Its very cheap but its gettig dirty all the time
Speed
8.1
Spin
8
Durability
7.1
Control
9.1
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