ITTF Moves into Virtual Reality at World Tour Grand Finals - this could be epic

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[FONT=arial, helvetica, sans-serif]Table tennis is set to move into the virtual reality broadcasting world with a test broadcast organized for the Seamaster Qatar 2016 ITTF World Tour Grand Finals in Doha, Qatar on 8-11 December 2016.[/FONT]
[FONT=arial, helvetica, sans-serif]The International Table Tennis Federation (ITTF) has partnered with SECA who owns ITTF's Chinese Digital rights from 2017, to make the move into virtual reality and become a world leader in the new age of broadcast.[/FONT]
[FONT=arial, helvetica, sans-serif]ITTF President Thomas WEIKERT stated: "The ITTF is very excited about this momentous step forward in the way we will broadcast events. We are sure, that virtual reality will be a big hit amongst table tennis and sport fans and will improve the popularity of table tennis broadcast significantly. Table tennis was the first ever video game, with Pong being released in 1972, so we are very excited to again be a leader in digital innovation. Due to China being such a strong market for table tennis, we are confident that SECA, who is based in China are the best partners to move into this new frontier."[/FONT]
[FONT=arial, helvetica, sans-serif]The virtual reality broadcast will eventually allow fans to watch the table tennis match from any position inside the venue. This means, a fan could watch the match from the umpires, or coaches' perspective, or sit up in the VIP seats to get a prime view of the world's best table tennis player battling for gold.[/FONT]
[FONT=arial, helvetica, sans-serif]SECA CEO and Founder LI Sheng added: "SECA is delighted to bolster our partnership with ITTF in pushing the sport of table tennis to new frontiers. As the leadings sports marketing company in China, SECA is always looking to service sports fans both in China and Worldwide through the newest technologies. Together with ITTF, we firmly believe virtual reality and augmented reality is the technology of the future, and that table tennis is the perfect sport to start this revolution."[/FONT]
[FONT=arial, helvetica, sans-serif]Once the test has been successfully conduced at the Seamaster Qatar 2016 ITTF World Tour Grand Finals, the ITTF & SECA plan to roll out virtual reality broadcasts at key ITTF events in 2017 to bring table tennis into the virtual realm.

This could be amazing and take the viewing to a whole new level. I hope they do it properly.
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The virtual reality broadcast will eventually allow fans to watch the table tennis match from any position inside the venue. This means, a fan could watch the match from the umpires, or coaches' perspective, or sit up in the VIP seats to get a prime view of the world's best table tennis player battling for gold.

Is that really correct? wouldn't the POV be based on where they have the cameras? Yes I can understand the VR possibility with just adding new cameras but if you are supposed to be able to move around anywhere in the venue? How does that work? Also the VR experience, I bet it's good for videogames but I have to think that the VR concert/stadium thing will be quite bad in the first year or 2.
Just give me a stream with a better camera angle, 1080 resolution (or even 4k) with 60fps and I would be incredibly happy....
 
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Is that really correct? wouldn't the POV be based on where they have the cameras? Yes I can understand the VR possibility with just adding new cameras but if you are supposed to be able to move around anywhere in the venue? How does that work? Also the VR experience, I bet it's good for videogames but I have to think that the VR concert/stadium thing will be quite bad in the first year or 2.
Just give me a stream with a better camera angle, 1080 resolution (or even 4k) with 60fps and I would be incredibly happy....

You are a regressive ! just kidding :D , well I'm a little bit into this VR thing and got to tell ya buddy, this thing is very very promising , search youtube for oculus rift or htc vive and you gonna aprecciate the ITTF trying. can't wait to see Ma Long forehand from other side of the table
 
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Is that really correct? wouldn't the POV be based on where they have the cameras? Yes I can understand the VR possibility with just adding new cameras but if you are supposed to be able to move around anywhere in the venue? How does that work? Also the VR experience, I bet it's good for videogames but I have to think that the VR concert/stadium thing will be quite bad in the first year or 2.
Just give me a stream with a better camera angle, 1080 resolution (or even 4k) with 60fps and I would be incredibly happy....

quoted straight from the ITTF
 
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