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At the club level, circa USATT 2000, should players mostly be using the block or the counter-loop when opponent opens with loop?
When my opponent opens a loop to me, I have experimented with both block and counterloop.
When I use counter-loop, I feel my hit percentage is just 50%. But on those successful hits, the kill-ratio is around 95%.
When I use my block, I feel my hit percentage is 75-80%, so I am much more consistent. But those blocks just result in a neutral rally.
For high level players, using a strong counter-loop should be the way to go. But for club level players where the requirement isn't as high, what should they be doing?
When my opponent opens a loop to me, I have experimented with both block and counterloop.
When I use counter-loop, I feel my hit percentage is just 50%. But on those successful hits, the kill-ratio is around 95%.
When I use my block, I feel my hit percentage is 75-80%, so I am much more consistent. But those blocks just result in a neutral rally.
For high level players, using a strong counter-loop should be the way to go. But for club level players where the requirement isn't as high, what should they be doing?