says
2023 Certified Organ Donor
says
2023 Certified Organ Donor
🏆 Top 1% Commenter
Well-Known Member
Well-Known Member
Nexy / TAK9.com just published a 30 minute clip where Korean pro Kim Jung Hoon gives a 30 minute lesson to a Natl Div 4 (slightly above average common Korean club member level). This is all about how to make a fast loopdrive vs an incoming underspin. This is how to step around and make fast loopdrive crosscourt to finish a point.
KJH stresses a few things and corrects the Div 4 player on this...
1) Use 70% power and 80% power by using just shoulder rotation and waist/shoulder rotation. He stresses the shoulder should open during the swing. He shows how to start with the legs, use the waist rotation leading to shoulder rotation just like you are trying to swing shoulder and knock someone down with your shoulder.
2) do NOT take the ball too early. TRUST the power you generate on the swing to make enough topspin to safely bring the ball down on the other side. Hitting too early makes you hit out of the effective impact zone and saps power and timing.
3) When learning to adapt to the timing and effective body timing, it is more important to get the timing of the muscles and to generate the proper level of power from the swing. This is much more important than landing the ball at first. Once the swing mechanics are well timed, the power is there, it is then a matter of waiting for the ball to come to the effective zone and impact it there.
4) KJH shows the Natl Div 4 player that the Natl Div 4 player's loopdrive is just about the same power as KJH's loopdrive, a pro.
5) KHJ stresses that it is REAL important to make the ball land within inches of the endline. If the ball lands a foot from endline, it is easy to fast block it down the FH line for a winner. if the loopdrive land on or very close to the white endline, it has the effect of forcing the opponent back like flinching and makes a successful block MANY times more difficult. KJH stresses that one must wait and allow the ball to drop down (the sweet spot they are hitting successful loopdrives is a couple inches above table level) so that the topspin brings it down at the last moment which just happens to be real deep by endline. Hitting the ball too early tends to either make you hit out of zone or land it too safe / too early
6) KJH stresses that it is MUCH better to land 9 out of 10 step-around loopdrives cross-corner deep at 70-80% than it is to try for more power and miss more ofter. The 70-80% of max potential power that a player generates is usually enough power to win a point if opponent is caught at the table.
KJH must have stopped the player at least 6 times and stressed the shoulder rotation once player got into position and started it all with leg power and waist rotation. KJH made it a point to show this player that his 70-80% power loopdrive to finish a long underspin ball's resultant pace is not very different than the loopdrives pro KJH does in combat.
KJH stresses a few things and corrects the Div 4 player on this...
1) Use 70% power and 80% power by using just shoulder rotation and waist/shoulder rotation. He stresses the shoulder should open during the swing. He shows how to start with the legs, use the waist rotation leading to shoulder rotation just like you are trying to swing shoulder and knock someone down with your shoulder.
2) do NOT take the ball too early. TRUST the power you generate on the swing to make enough topspin to safely bring the ball down on the other side. Hitting too early makes you hit out of the effective impact zone and saps power and timing.
3) When learning to adapt to the timing and effective body timing, it is more important to get the timing of the muscles and to generate the proper level of power from the swing. This is much more important than landing the ball at first. Once the swing mechanics are well timed, the power is there, it is then a matter of waiting for the ball to come to the effective zone and impact it there.
4) KJH shows the Natl Div 4 player that the Natl Div 4 player's loopdrive is just about the same power as KJH's loopdrive, a pro.
5) KHJ stresses that it is REAL important to make the ball land within inches of the endline. If the ball lands a foot from endline, it is easy to fast block it down the FH line for a winner. if the loopdrive land on or very close to the white endline, it has the effect of forcing the opponent back like flinching and makes a successful block MANY times more difficult. KJH stresses that one must wait and allow the ball to drop down (the sweet spot they are hitting successful loopdrives is a couple inches above table level) so that the topspin brings it down at the last moment which just happens to be real deep by endline. Hitting the ball too early tends to either make you hit out of zone or land it too safe / too early
6) KJH stresses that it is MUCH better to land 9 out of 10 step-around loopdrives cross-corner deep at 70-80% than it is to try for more power and miss more ofter. The 70-80% of max potential power that a player generates is usually enough power to win a point if opponent is caught at the table.
KJH must have stopped the player at least 6 times and stressed the shoulder rotation once player got into position and started it all with leg power and waist rotation. KJH made it a point to show this player that his 70-80% power loopdrive to finish a long underspin ball's resultant pace is not very different than the loopdrives pro KJH does in combat.