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Hello forum
I am interested in hearing your thoughts on how jpen players should pick their rubbers. Traditionally jpen players used bouncy rubbers like tenergy 05, but considering the wide range of rubbers now available and the lack of jpen pros/players to emulate, I am
overwhelmed by the options available.
There are now a very wide range of rubbers available for fh:
1. Sticky, slow chinese rubbers (eg Hurricane)
2. Semi-bouncy, semi-sticky ‘hybrid’ rubbers (eg Yasaka Rakza Z)
3. Hard, non bouncy Tensors (eg Andro Rasanter R53)
4. Bouncy, medium hard tensors (eg Tenergy 05)
5. Non bouncy, medium hard tensors (eg Fastarc G-1)
Obviously with jpen, playing with one rubber, it has to be able to do everything. So every trade off matters — if your rubber is too bouncy, that is difficult in the short game, if it is too slow you are underpowered. There is no ‘other rubber’ to use for specific shots (like using sticky rubber for pushes and fh and tensor for flicking and bh).
I play with a non bouncy tensor (fastarc g-1) and have had trouble with both overshooting in attacks and short game. Obviously my technique needs work, but I am interested in perhaps pursuing a bouncier or stickier rubber sometime.
A bouncier rubber is the obvious jpen choice, but will require even greater skill. A sticky rubber may bring more control but kill the power of jpen.
Which of these 5 rubber options would you say makes the most logical sense? I don’t plan on immediately changing, but I would like to hear your thoughts.
I am interested in hearing your thoughts on how jpen players should pick their rubbers. Traditionally jpen players used bouncy rubbers like tenergy 05, but considering the wide range of rubbers now available and the lack of jpen pros/players to emulate, I am
overwhelmed by the options available.
There are now a very wide range of rubbers available for fh:
1. Sticky, slow chinese rubbers (eg Hurricane)
2. Semi-bouncy, semi-sticky ‘hybrid’ rubbers (eg Yasaka Rakza Z)
3. Hard, non bouncy Tensors (eg Andro Rasanter R53)
4. Bouncy, medium hard tensors (eg Tenergy 05)
5. Non bouncy, medium hard tensors (eg Fastarc G-1)
Obviously with jpen, playing with one rubber, it has to be able to do everything. So every trade off matters — if your rubber is too bouncy, that is difficult in the short game, if it is too slow you are underpowered. There is no ‘other rubber’ to use for specific shots (like using sticky rubber for pushes and fh and tensor for flicking and bh).
I play with a non bouncy tensor (fastarc g-1) and have had trouble with both overshooting in attacks and short game. Obviously my technique needs work, but I am interested in perhaps pursuing a bouncier or stickier rubber sometime.
A bouncier rubber is the obvious jpen choice, but will require even greater skill. A sticky rubber may bring more control but kill the power of jpen.
Which of these 5 rubber options would you say makes the most logical sense? I don’t plan on immediately changing, but I would like to hear your thoughts.