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It wasn't designed that way. However, at one point in the distant past, someone tried to adjust the ratings chart using that criterion. It never made sense to me: For one thing, it only tells you the ratio of the two numbers. For another, a rating system must adjust ratings as players get better or worse. So, how it behaves if players don't change isn't the key issue. You can immediately see the lack of foundation of the rating chart by asking yourself, Why do you get 8 points if you beat a player of the same rating? Where did this 8 come from? The answer is someone just decided they liked that number.The rating system is designed to be stable in the sense that if an 2200 player played a 2400 for eternity and they remained at the same level, their ratings would remain the same.