DHS Skyline 2 TG

Product information

Brand
DHS
Category
Rubbers
Reviews
1
Rating
5.00 star(s) 1 ratings
Price
$16

User stats

Speed
8
Spin
10
Durability
10
Control
10
Best rubber for loopers, especially penholders
Pros
  • spin
  • control
  • short game
  • loops far from the table
  • loop-kill
  • sidespin
  • you need to use good technique
Cons
  • you can't flat hit
  • you need to use good technique
This is my favorite rubber of all time. Before I found this rubber, I was using Hurricane 3. All of the characteristics of Hurricane 3 that I like, this rubber has even more. If you like Hurricane 3 I highly suggest trying this rubber.

I currently use Skyline 2 on both sides when I play penhold, and I use it on my backhand (my stronger side) when I play handshake grip.

I do not boost this rubber, as I like to play with it unboosted. I am quite strong so it does not bother me to have to put in extra effort to get a fast ball. Make no mistake, when you hit the ball hard with good technique, it goes FAST, even faster than Tenergy. However, if you do not hit with power and correct technique, the ball will go very slow. This can be beneficial for control in the short game. Because of this I am not sure how to rate the speed of this rubber.

One of the main features of this rubber is that you need to use good Chinese technique -- power comes from your legs, and you need to lightly brush the ball (rather than hit through it). In some ways this is a pro, since it reinforces good technique and makes you learn good technique quickly -- when you hit the ball correctly, you will feel it and it feels very good. However, this is also a con, since you need to make a good quality effort with every single hit. You cannot be lazy, even for a single stroke.

The spin on big loops far from the table is unparalleled. The loop-kill (Ma Lin's signature shot) is incredible -- I see why Ma Lin used this rubber. Control in the short game is amazing. Throw angle is very low (even lower than Hurricane 3).

The main thing I like about this rubber is the feeling -- the ball stays on the rubber for a long time, and you can really "pick up" the ball and "throw" it with Skyline 2. In the short game, you can "pick up" the ball and "drop" it where you want.

There is one downside of Skyline 2, which is that you can't flat hit the ball. Every stroke you make must have spin on it, it's the only way to get a consistent shot. If you try to flat hit, the ball will fly away randomly -- I think it is due to the rubber being extremely sticky.

If you do not boost this rubber and make sure to clean it, it will stay sticky and last for many months.
Speed
8
Spin
10
Durability
10
Control
10
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