This is very good. It takes a lot of time to do testing. I know.
I suggest you don't try to please the US crowd with measuring units like rpm and mph. Treat this as a physics lab and use units like meters per second and revolutions per second. Things happen quickly in table tennis so seconds is a more appropriate time base than hours. Even radians per second would be good for speed since calculations like that for the Magnus effect use spin in radians per second. I think the MKS system will be more intuitive to the TT players.
With the setup you have, it will be difficult to get accurate measurements but it will be possible to compare rubbers.
Watch this YouTube channel. Many of the videos are about 10 years old.
Also note, he used a camera that could record 1000 FPS. I have a camera that can record 38000 FPS ( notice the frames frequency has a time base of seconds, not hours ). The problem will be lighting which limits effective FPS to about 2000 FPS. 5000 FPS would be nice but then lighting must be very intense.
I can see you can compare trajectories which is very good. Don't rely on the data for just one ball. The robots are consistent relative to people but they aren't that consistent.
It would be great to have data at 1 millisecond intervals. Speed and spin. I use to count the number of frames for the ball to travel the width of one ball and the number of frames it takes the ball rotate one revolution. This was many years ago. I hope there is software to make this go faster.
A limitation of many cheap robots , like my Newgy 2050, is that the spin is proportional to the speed. That hurts the ability to test different spin to speed ratios.
I will be watching.