Looking for rubber advice for Yinhe pro 01

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Any specific ones? Because Rakza 7 and Fastarc C1 aren't the fastest ones, so I wonder what you mean. Mercury 2, Ak47, superfx or pf4 will not prepare you for Euro rubbers. All of these, sticky or not, are built for an impact-first style of play, where Euro/Japs are built for tangential contact. They will teach you different things.
Sorry for necro, but can you develop this impact-first, tangential thing.
 
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Sorry for necro, but can you develop this impact-first, tangential thing.
I'm going to assume you mean to ask me to explain, so sure:

This is exaggerated, in reality it's far more nuanced and the actual difference is not *that* pronounced, but:

Impact-first (generally for tacky rubbers):
Step 1, you hit the ball, driving it into the rubber and sponge. Your bat angle is open, your rubber surface and the ball's trajectory coming towards you make an angle between 60-90 degrees.
Step 2, with the ball driven into the sponge, you wipe with your bat, generating spin on the ball.
Step 3, the ball gets released off the rubber in a similar angle to its approach.

If you've ever played with a spinning-top toy, something that you wind a string around and then pull it swiftly to make the thing spin, that's what I imagine when I think of adding spin with a tacky rubber.


Tangential (generally for grippy, euro/jap rubbers):
Step 1, you hit the ball at a sharper angle, say between 45-60 degrees. This drives the ball into the rubber tangentially (so the pimples will bend to one side, forming a parallelogram between topsheet and sponge, instead of a rectangle.
Step 2, you wipe spin on the ball while keeping the angle the same.
Step 3, the ball gets released due to the rubber snapping back into shape, which catapults both spin and speed on the ball.

I think more of shooting a rubber band with your hands here, you stretch it to make the right angle and speed, and then release.

Now, as you can see, steps 2 and 3 aren't all that different. The main difference is whether you're (mainly) using mechanical grip and stretch to generate both your speed and spin (Euro, tangential contact), or you use the impact force to generate speed, and the tackiness to create spin (tacky, impact style contact).

You can play impact-first with Euro rubbers, especially nowadays with sponges getting harder and harder. It's actually a very effective contact method with the evolution of the game after the plastic ball introduction. The game is more about speed and less about spin (again, exaggerated) so making solid impact will be a benefit.

You also can play tangential with tacky rubbers. But it's not very effective and just not going to develop a good game. Most tacky rubbers aren't made for mechanical grip, the harder topsheets don't stretch as much, and if your angle is too sharp for the speed of your swing, the ball will skid off with a squeak (this happened to me a lot). My advice: if you want to play tacky rubbers, learn to use that impact-first style and never stop doing that.

Of course, it's possible to switch from one style to the other. But this can take serious training hours, especially if you have lots of experience with one style. I tried switching to tacky rubbers for almost a year and while I think I have most of the basics down, muscle memory is still causing me to make silly mistakes in matches. When I put Euro rubbers back on, everything felt so much easier and natural that I decided to just drop it.
With tacky, I just can't get the angle right, my very spinny shots have too little impact and as a result, no speed. And my speedy shots aren't very spinny, so not dangerous. With euro rubbers I can make contact without thinking about it. But that's because I've always used euro rubbers, since before tensors existed.
 
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Thanks I just made a thread looking for FH advice but it didn't register so I think you can answer me here better.

This is because I developed my techniques playing years ago before plastic balls, and I used control pre-made blade while liking to play offensive. I played again only since 3 months ago.

I am looking for a FH rubber/blade set up, where I can :
1) hit the ball at it's heighest curve, impact the ball almost at his north pole at a 50-60 degree,
2) rotate my whole torso/back and hips and make an accompanying movement with the ball to force it to go down while at the same time generating lot of powers.
3) the ball get released as an hybrid of smash/spin with fast speed but it doesn't go very far off the table because it doesnt have a lot of spin, just enough spin for the ball to curve down.

This is basically a smash but in positions where you normally would not smash and your arms go down with the ball, like trying to smash when your opponents make a low height chop, as condition as the ball is 2-3cm higher than the net. Unlike classical top spin where your hands always go up.


If I read you correctly it would be impossible with tacky rubbers, (which kind of match my small experience).

Someone in my club told me to play with 1.5mm max sponge and average blade, however i'm afraid that i'll keep playing opposite set up and style which will make me develop weird techniques.

Can you initiate easily with hard sponges against the opponent serve in an impact style ?



So I tried to play like you said during today training and it went better on my Mercury 2 rubbers, what kind of euro rubbers allow impact plays and tangential ? Any offensive with hard sponge, with tensor also ?
 
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