DHS Hurricane 3 Neo: The Complete Amateur Guide & Review

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The point is that it's harder to learn to loop with hurricane than with your easier to play andro r45 rubbers for instance. Yes sure, with good technical training and a good coach that all can work out, but that is utopia for most. There is simply not good enough coaching available in most clubs.

i am so adamant against this h3 to learn loop because i do and did see it fail already for youngsters at our club that actually have access to at least regular group training and here and there direct guidance from a coach. We even have a seasoned coach on the adult sessions that plays chinese rubbers, but still it seems to be very hard for 18 year old non muscular boys to loop with unboosted hurricanes.

That boy uses even the medium soft versions of hurricane 3 and still he can't loop with any consistency, because the power and acceleration needed to actually do that is above what he can actually control.
Yes, every 20th loop attempt he actually brings onto the table quite well and fast, but 95% of the others fail to clear the net.

The reality is that people learn from watching others and copying this style. This is just way harder for somebody with hurricane trying to copy a european technique because oh wonder, even the same movement that lands his peers a loop would not work with his hurricane rubbers.

The result is that guy can't loop, every attempted loop is more like a wild swing with a slap not a brush contact and every serve he can't return he will simply attempt to loop/smash it because he is out of options. All his serves are empty, because he does not have the wrist friction or acceleration to impart any spin, so basically everything he does and even if he would copy the movement of his tensor rubber peers would fail him.

this really hurts me seeing it fail so hard, because if you just looked at his equipment you would think that he is a spinny looper, but his game developed to the opposite. An empty balls spraying and smashing player.

The initial hurdle/threshold with these rubbers is simply too much for people that dont have a dedicated coach that can work with him on that.

I think this can severely harm "his game", because in my opinion learning to spin with some easy andro hexer rubber to actually incorporate loops into your game by using this successfully is much better than swining wildly and uncontrolled at the ball to try to get a thick enough contact with the right swing angle and trajectory.

Perhaps Doppelschlag wants to add a short video of his loops so we can see if his technique is anywhere close to what would be needed to have a chance to use that rubber.
People will go on about how fast/bouncy setups are terrible to learn on because they force people not to make a full stroke, not knowing what a proper "full stroke" really looks like. I have also seen so many examples of beginners with dead setups often H3 specifically who make comically large and incorrect strokes just because they're trying to compensate for the lack of momentum that H3 provides but that aspect doesn't seem to get as much discussion when the topic comes up around here. Being forced into large "full body" strokes is often not necessarily a good thing for a beginner or even intermediate who is trying to build repeatable and adaptable technique but this also gets lost in the discussion usually.
 
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People will go on about how fast/bouncy setups are terrible to learn on because they force people not to make a full stroke, not knowing what a proper "full stroke" really looks like. I have also seen so many examples of beginners with dead setups often H3 specifically who make comically large and incorrect strokes just because they're trying to compensate for the lack of momentum that H3 provides but that aspect doesn't seem to get as much discussion when the topic comes up around here. Being forced into large "full body" strokes is often not necessarily a good thing for a beginner or even intermediate who is trying to build repeatable and adaptable technique but this also gets lost in the discussion usually.
Yes, both extremes of the spectrum have their own problems.
Too dead and you're prone to overhitting.
Too bouncy and you're prone to underhitting.

For H3, a little bit of boost and breaking in makes it elastic enough on low power. Especially with the reduced tack of late, getting it to a point where you can drive with a short, controlled stroke is easy.

For say Tenergy, there is no reasonable way to make it less bouncy. Even after using a sheet to its death it is still bouncy.
 
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Yes, both extremes of the spectrum have their own problems.
Too dead and you're prone to overhitting.
Too bouncy and you're prone to underhitting.

For H3, a little bit of boost and breaking in makes it elastic enough on low power. Especially with the reduced tack of late, getting it to a point where you can drive with a short, controlled stroke is easy.

For say Tenergy, there is no reasonable way to make it less bouncy. Even after using a sheet to its death it is still bouncy.
The 'truth' is usually indeed in the balance and middle.

A first time beginner doesnt know what a correct full stroke is, so better focus on fundamentals and compactness, most amateurs waste too much energy and movement that doesnt add power to the shot. So a middle of the road rubber like xiom intro is a good option, similar ones too.

As you grow, you ideally learn how to dare and do the stroke complete, then its better to have a gear setup that doesnt make you scared to go forward and complete the motion (i.e. this happens often with outer carbon + tenergy setups). The opposite is also true, if your setup is very slow or dead, you will be forcing your technique to compensate for it, which is also bad.
 
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So, what’s the most reliable store in the EY – or specific seller on AliExpress – for Booster? Thinking of simply Haifu Seamoon, unless advised differently here.
You can buy it here store is reliable :

Je viens de trouver ça sur AliExpress :
Haifu Sea Moon Tennis de Table Booster de Performance National Jaune Noir Blanc Ping-Pong Solubilité Bond Oil COV Tune 120ml
 
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You can buy it here store is reliable :

Je viens de trouver ça sur AliExpress :
Haifu Sea Moon Tennis de Table Booster de Performance National Jaune Noir Blanc Ping-Pong Solubilité Bond Oil COV Tune 120ml
Thanks. And which one out of the myriad of varieties should one start with?
 
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So, what’s the most reliable store in the EY – or specific seller on AliExpress – for Booster? Thinking of simply Haifu Seamoon, unless advised differently here.
if you are just trying boosting, regular seamoon is fine. but if you are ready to commit, you might as well got straight for national yellow booster. It lasts longer and is more effective.
 
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DHS and many other CN manufs use Shore A.
ESN uses Shore O. Friendship 729 used to use Shore O, but they've changed to Shore A since the "new Battle II".

As far as I know, Butterfly uses most likely JIS K 6301 A. The number is slightly higher than Shore A of same stiffness, but comparable.

You can directly convert it, but it's not linear. Shore A and O only differ in the indenter head design, the spring force is the same IIRC, should be about 8N. I don't know much about JIS K 6301 A but it's probably a needle head design. They may be using JIS K 6253 for new rubbers but I don't know for sure. I think the spring load is 9.81N~.

You can find conversion charts online, but as a rough guide, 40 Shore A is 53 Shore O and 42 JIS K 6301 A.

Bear in mind this only measures the stiffness needed to reach a certain depth for a certain spring force and doesn't report the actual curve. It could differ A LOT for same hardness in elastic sponges. Bear in mind the sponge is likely measured independently from the topsheet and will in theory always be softer when in series with the topsheet.
I checked this and Butterfly is closer to Shore O. Probably +2. I'd guess some JIS version. Sorry for the misinformation!

I think this is a misconception, and something I've been getting the same thing wrong about this rubber.

Hurricane 3 is seen by a lot of people as the ultimate power rubber, combining spin and power reserves into ball bullets. But this is not the inital premise of it.
In essence, H3 is a rubber with high spin and high control.
FWIW apart from online the only people I've seen talk about the mythical properties of H3 are lower-division players, I guess around 1200 - 1400 USATT. People who can actually play do express that unboosted 41deg BS is a bit harder than comfortable in the softer shots; but it's the same for Battle II, and all the other higher power range rubbers.
 
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Nittaku distributes DHS in Japan and sells "regular" H3Ns which can be less expensive than the ones from DHS.
NR-8701: H3N Orange Sponge, no corners cut, different printing on the sponge. IMO quality at least like provincial
NR-8734: H3N Blue Sponge, national.
That is very interesting. Is that the general consensus about the NR-8701 from Nitaku?
What about the tackiness? about the same too? I just bought an orange sponge provincial H3N and the tackiness is much less than expected. Again, that also seems to be the general consensus that Chinese rubbers have lost a lot of the tackiness they used to have; even tho there isn't an "official" statement, the sentiment is shared across the board.
 
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I just bought an orange sponge provincial H3N and the tackiness is much less than expected. Again, that also seems to be the general consensus that Chinese rubbers have lost a lot of the tackiness they used to have; even tho there isn't an "official" statement, the sentiment is shared across the board.
Yeah this is clear to all of us who use chinese rubbers @navuzor, the new trend is less tackiness for more speed, manufacturers change recipes from time to time without saying it, and this is the perfect example. I think it has been like this at least for 3-4 years, but others say is longer, hard to say :)
 
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FWIW with the plastic ball it doesn't seem like tackiness is a great tradeoff. Coefficient of friction is always between materials, and it's not linear. The rubber and ball interface have load and speed sensitivity, so a large % change at low load and low speed might not be very much at all at high load and high speed.

I'm sure you always get more friction with tackiness because tackiness is adhesion ie: increased load sensitivity at low load and a much higher friction at low load, but what it also does is linearly (or maybe nonlinearly in the case of TT balls, I don't know) decrease the output normal energy, because part of it "sticks" to the rubber. :)

In the cell ball days I feel like it was a fine tradeoff because the extra spin especially in touch shots was worth it, but the speed tradeoff seems much higher than the spin benefit in rallying and even finishing shots. I've stopped looking for "rubbers which are as tacky as they used to be".
 
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FWIW with the plastic ball it doesn't seem like tackiness is a great tradeoff. Coefficient of friction is always between materials, and it's not linear. The rubber and ball interface have load and speed sensitivity, so a large % change at low load and low speed might not be very much at all at high load and high speed.

I'm sure you always get more friction with tackiness because tackiness is adhesion ie: increased load sensitivity at low load and a much higher friction at low load, but what it also does is linearly (or maybe nonlinearly in the case of TT balls, I don't know) decrease the output normal energy, because part of it "sticks" to the rubber. :)

In the cell ball days I feel like it was a fine tradeoff because the extra spin especially in touch shots was worth it, but the speed tradeoff seems much higher than the spin benefit in rallying and even finishing shots. I've stopped looking for "rubbers which are as tacky as they used to be".
Yeah this, it's the new meta as materials have evolved towards quicker exchanges/counters and more forward attacks based on power, particularly noticeable on BH :)

Nowadays you sometimes even see that the one who opens (i.e. heavy backspin push) is at a disadvantage, it's fun to watch though!
 
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