BEST MEDIUM PIPS for both chopping and attacking?

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I am playing with Nittaku Do Knuckle (NOT the Super Version) 1,4 on the BH at the moment.
It is used on the Nittaku Goriki Super Cut.

In general I like the control that comes with it and would recommend the rubber to anyone willing to try medium pips but I dont think there is a lot of a disruptive effect.

Chopping was quite easy from the start. Coming from inverted rubbers blocking and pushing needed some adjustments in the movements. Drives can be done quite aggressive but the ability to smash with constant quality is not really there for me. I rather twiddle the racket if needed.

There might be better rubbers/ pips for my BH game, but after testing quite a few I think training with one that feels alright from the start is faster than searching for the perfect one as none will be perfect for everything. Adjusting the movements to the rubber helped me more than trying to fine tune a rubber for my movements.
 
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I'm reading, and it seems like I'm reading my own post..I had exactly the same problems as you. And I switched to Medium Pips.
The first thing I started with was Gipfelsturm (the thinnest, like a 1.5 mm sponge). I played it for almost a year. Very similar to inverted, very little deception, good spin..hard to recive serve, hard to block, sensitive to incomming spin, sensitive to angle mistake... Great attack possibilities. However, after more than a year, I threw it aside.
Next: DMS Wildfire (1.3 mm): this was my discovery - something between short/long + ANTI. Possibilities/defenses - many: from chop/chop block to puch, passive block, drive and an etc..The attacking possibilities are excellent, the control is excellent. I've been playing for about 8 months, and I don't see any reason to change anything yet. There are a lot of videos on YouTube with its capabilities.
thanks wildfire sounds cool! on which blade do you use it? I read online it is more block oriented than chop oriented but everyone plays differently based on their skills, do you think it would suit someone like me that prefers controlling the game chopping a lot and occasionally driving when it feels safe?
 
This user has no status.
I am playing with Nittaku Do Knuckle (NOT the Super Version) 1,4 on the BH at the moment.
It is used on the Nittaku Goriki Super Cut.

In general I like the control that comes with it and would recommend the rubber to anyone willing to try medium pips but I dont think there is a lot of a disruptive effect.

Chopping was quite easy from the start. Coming from inverted rubbers blocking and pushing needed some adjustments in the movements. Drives can be done quite aggressive but the ability to smash with constant quality is not really there for me. I rather twiddle the racket if needed.

There might be better rubbers/ pips for my BH game, but after testing quite a few I think training with one that feels alright from the start is faster than searching for the perfect one as none will be perfect for everything. Adjusting the movements to the rubber helped me more than trying to fine tune a rubber for my movements.
yeah I feel you, in the end also long pips kind of all feel similar once I understood how to make the right strokes, like a 40€ rubber like grass dtecs is pretty similar to a 15€ fog3, yeah more reversal but in the end the difference is minimal. So once I'll find something that feels 90% safe for what i want to do I'll stop there, with grass I feel like I'm at 70% because some hits are just hard to control
 
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I think keiler is pretty fast. I believe a lot of players use spectol with thinner sponge, at least before. Haha, i meant that i have not played against a good player using medium pimples for chopping.
 
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