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Back to the model, so with these 4 variables, in theory you're able to craft any shot you want.
I also approach table tennis with a physics based approach to craft whatever shot I want.
I started off just 3 variables:
- racket speed
- swing angle
- racket angle
- Racket starting height
- Fade or hook (affects where rackets starting point and swing angle)
- Upper body leaning angle (affects all angles)
- Wrist up or down
- Sponge activated or not (helps when being attacked)