Hurricane 3 neo doesn't have the tackiness it used to have, so it's not as hard to use as people make it out to be.
I remember when I first put it on, I immedietly played a tournament without using it in training because my rozena gave out the night before (hit the table). And to my surprise I had no issues controlling it, nor did I make any mistakes that lost me points. I was using it like any other rubber and even though I felt a difference, I didn't have to adjust anything, I just played. It was a good rubber and I can still use it even after years and years of playing with tensors.
Here's the deal with this thing. It's extremely controlable and easy to use. Serve and recieve are easy, blocking and countering are automatic, topspin is a brushing heaven and ease of use is high when you do brush. Use a brushing motion and Hurricane 3 puts TT on easy mode. Try to hit or use fast accelaration, in euro style, and you'll hate the game. You have to let the ball stick to rubber and carry it when doing topspin, hence the brushing motion importance.
Topspins will be slower because of the tackiness and hardness, it will have no catapult, it's heavy as all hell, boosting is not nessessary but does give some more power, I don't particularly love it though.
Try it out yourself, it goes on sale on tt11 often and is 25 euros on AliExpress. Get the neo, it's a bit more friendly to use than non-neo.