To me what a lot of the posts on the pros and cons of different blades you have tried amount to is the fact that when you change equipment there are always tradeoffs. Some blades (or rubbers) help you do certain things better and not others.
It seems to me, most people just accept that, once they choose a piece of equipment or a setup, they will use what they have, accept the good aspects and work on technique to improve their skills in the aspects of the game that the equipment isn’t helping out as much.
The key element there is, at some point people will come to the idea that there are things they need to improve on so that they can use the equipment more advantageously.
Now it is true that many players of certain levels choose equipment that is totally not suitable for their needs and keep using it hoping to “grow into” the equipment. And clearly that is not you and you are not choosing equipment that isn’t acceptable to your needs.
But usually, what happens when someone settles on one thing that is within the range of acceptable for them, and works with it and trains with it and uses it for an extended period of time, like 3, 4, 5, 10.... years is that, over time they develop things they can do with that particular setup that is unique to how the setup sits in their hand and the familiarity gained from years of developing technique with that one piece of equipment.
So, I wonder if your indecision with your equipment choice and how you go back and forth between setups on such a regular basis is limiting your potential progress to some extent.
Each time you switch to something different that you like, for the first 3-4 weeks it seems you are focused on the things you can do with the new setup that you couldn’t do as well with the old. Then after that honeymoon period you start focusing on the things you could do with the previous setup that you are struggling with while using the new.
I guess it’s all good. But it is quite a merry-go-round that the whole forum is being taken on over and over in thread after thread when, really, the underlying content is much more similar than it is different.