This user has no status.
This user has no status.
Well-Known Member
Originally posted by Nexy.
Hinoki:
1. Character
When hinoki is used for the surface of a blade, as Iwrote in the before article, it makes the player feel that the ball sticks to the blade. If your swing movement is fast, then you will feel that the ball will follow the whole arch of the blade's trajectory.
Hinoki feels different from other material in that point. So, you can make a effective top spin shot even thought you hit the ball very light. The ball follows the blade, and it goes very slowly, but with big spin, and it looks that really flies too slow to be visible.
Many Koreans can do this kiond of slow but spinny looping, because they have been playing with Hinoki for many decades, and we call it "fake loop", because sometimes the ball comes after the blade, due to it's slow speed. If your arm moves very fast, and the ball is hit very slightly, then the ball flies after the blade has finished the whole swing, and everybody can see the ball flies slowly after the blade. It’s very awesome moment, because it takes away the expected timing for the opponent, and sometimes even the opponent block the ball with right timing, still the ball is too slow and weak, the ball doesn’t react to the usual way, and it creeps onto the rubber of the opponent’s blade, and goes high making the other player struck by unusual surprise.
So, this is one factor I like hinoki material. It’s good to make the ball follow the blade.
But on the contrary, it’s also harmful for a player to learn fast and powerful looping skill.
In Korea, it was not hard to see people making only “fake loop” instead of normal powerful loop, because it’s fantastic to feel how it works. But sooner or later, that kind of style will be defeated by a higher level player with big disappointment and purplexity. If the other player knows well when to block with what angle, that kind of style can not win against him. So, it’s not good if a player wants to upgrade his level.
Anyway, I think there could be some people interested in this kind of “fake loop”.
I used to do it, when I played with one-ply hinoki, but now I lost it.
I hope I can show it some day with movie clip, if possible.
There is another distinction you can easily feel when you use Hinoki on the surface.
If you block the ball with Hinoki surface, it’s really good to control the length of the ball.
If you push down your blade with good angle loosening the power, then the ball will go very short.
It’s very sensitive moment to enjoy. You can feel how the ball touches your hinoki surface, and to go back with stable trajectory.
The blocked ball moves in a very stable way, because the trajectory is higher and in good control.
It will not be very aggressive, but you can feel comfortable, and you will feel the you hold the control of the returning ball.
I think this is very fascinating factor, and that’s the true merit of Hinoki surface.
This factor also comes from the first factor that hinoki feels sticky.
Hinoki:
1. Character
When hinoki is used for the surface of a blade, as Iwrote in the before article, it makes the player feel that the ball sticks to the blade. If your swing movement is fast, then you will feel that the ball will follow the whole arch of the blade's trajectory.
Hinoki feels different from other material in that point. So, you can make a effective top spin shot even thought you hit the ball very light. The ball follows the blade, and it goes very slowly, but with big spin, and it looks that really flies too slow to be visible.
Many Koreans can do this kiond of slow but spinny looping, because they have been playing with Hinoki for many decades, and we call it "fake loop", because sometimes the ball comes after the blade, due to it's slow speed. If your arm moves very fast, and the ball is hit very slightly, then the ball flies after the blade has finished the whole swing, and everybody can see the ball flies slowly after the blade. It’s very awesome moment, because it takes away the expected timing for the opponent, and sometimes even the opponent block the ball with right timing, still the ball is too slow and weak, the ball doesn’t react to the usual way, and it creeps onto the rubber of the opponent’s blade, and goes high making the other player struck by unusual surprise.
So, this is one factor I like hinoki material. It’s good to make the ball follow the blade.
But on the contrary, it’s also harmful for a player to learn fast and powerful looping skill.
In Korea, it was not hard to see people making only “fake loop” instead of normal powerful loop, because it’s fantastic to feel how it works. But sooner or later, that kind of style will be defeated by a higher level player with big disappointment and purplexity. If the other player knows well when to block with what angle, that kind of style can not win against him. So, it’s not good if a player wants to upgrade his level.
Anyway, I think there could be some people interested in this kind of “fake loop”.
I used to do it, when I played with one-ply hinoki, but now I lost it.
I hope I can show it some day with movie clip, if possible.
There is another distinction you can easily feel when you use Hinoki on the surface.
If you block the ball with Hinoki surface, it’s really good to control the length of the ball.
If you push down your blade with good angle loosening the power, then the ball will go very short.
It’s very sensitive moment to enjoy. You can feel how the ball touches your hinoki surface, and to go back with stable trajectory.
The blocked ball moves in a very stable way, because the trajectory is higher and in good control.
It will not be very aggressive, but you can feel comfortable, and you will feel the you hold the control of the returning ball.
I think this is very fascinating factor, and that’s the true merit of Hinoki surface.
This factor also comes from the first factor that hinoki feels sticky.