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How bout Rozena aka Tenergy for the regular working class Joe.
Can this be what I am looking for?
Sure. Rozena is pretty good, I like it very much for backhand. But on BH is wish it had a bit lower arc on drives actually.
G1 is my current FH rubber as seen on my personal page. I use it mainly for loop-a-loop or counter-looping and less on slow spinny loop for opening up. I'll try it with slow spinny loop for opening up this weekend when I play at my club again. See how it goes...
Looking for a higher arc rubber than g-1 is a fruitless endeavor. If you cannot use it for slow loop, try boosting it or using a softer rubber, e.g., C-1. Although, if your FH technique is good, you may even be looking for a harder rubber... then you might want something like the newer 55 deg hybrid rubbers (bluegrip, china guang, etc).
BARRACUDA, CHEERS.But does Donic Baracuda has strong catapult effect? To my mind, it doss not.
Yeah, I agree Donic Baracuda. However, I have found the ONE!BARRACUDA, CHEERS.
No, but seriously barracuda has plenty of speed from 1st zone, step 1m back and you need to put some effort in your strokes. From late 2nd zone or all of 3rd zone, no shot. Unless you boost, ore have Kreanga backhand. But barracuda doesn’t really benefit from boosting tho
This is not always true if one can loop good. Players intentionally let the ball drop below the table and make a high arc and it barely passes over the net and blocking, flat hitting or countering those is very difficult. Not to mention that some table + ball combinations make the ball accelerate forward a lot on bounce. Some tables make the ball not even bounce up properly, it can be seen in pro matches too. This can be totally abused in ones advantage not to mention if they do the loop from under the table really well you don't even see which side the ball will come to so you don't have time to prepare your counter.FINALLY! WHY DO YOU WANT HIGH ARCS? HIGH ARC BOUNCE HIGH TOO AND ARE EASY TO FLAT HIT BACK.
Zwill ,this is exactly why I like a low and relatively flat arch, if its too high I miss the table more often...This is not always true if one can loop good. Players intentionally let the ball drop below the table and make a high arc and it barely passes over the net and blocking, flat hitting or countering those is very difficult. Not to mention that some table + ball combinations make the ball accelerate forward a lot on bounce. Some tables make the ball not even bounce up properly, it can be seen in pro matches too. This can be totally abused in ones advantage not to mention if they do the loop from under the table really well you don't even see which side the ball will come to so you don't have time to prepare your counter.
It is, in most cases, but I am used to play with softer rubbers and low arch's. Soft rubbers has less spin on really hard hits so I need to keep the ball lower. My current setup has a higher arch and I've had a hell of a time getting used to it...When I first posted this question, I wasn't taking any coaching and naturally my logical mind thoughts thus; high arc = high margin of safety. This is a very natural way of thinking, isn't it?
I took lesson from a professional coach starting in Dec 2021 and I have had a dozen of lessons or so so far. These are my comment after taking proper lesson.
1. A high arc rubber is still wonderful against underspin ball. What I have observed is that the ball does not bounce up like what brokenball mentioned, instead, it bounce and kicks to the front and curve with a leftish arc and then drops rapidly.
2. Same goes for top spin ball. If one drives it with a forward stroke and with a closed bat angle, it will bounce off, kicks to the front with a leftish arc and drops down rapidly. It does not bounce high up as described by brokenball.
3. Whatever I am doing, it must be quite different with brokenball's experience.
Just sharing my empirical observation. Sorry I have no idea about the science behind all these observation.
These observation was told to me by my sparring partner not too long ago. Hence I know. I would love to show video, but due to angle of my camera, it does not show what I describe very well
Currently, I have Rakza 7 soft max mounted on my c-pen paddle. I just posted a link to it recently. Rakza 7 Max soft makes it easy to achieve the Magnuus effect.
I also have Donic Barracuda mounted on both sides of one my my all wood Samsonov Alpha blades. It loops well too.
The blade is not fast nor is the Barracuda both both are fast enough unless you are a whimp.
Is Rakza 7 soft, or barracuda spinnier?
Any similarities in spin, speed or control?
Could you rate those two rubbers in terms of spin, speed and control from 1-10, 1 being the worst, and 10 being the best.
Best regards!
By that logic, every one would be hitting with tensored short pips no? And ‘brushing’ their way to victory.This is such a BS thread. If you brush the ball the result will be more spin than speed. However, if you brush the ball faster the result will be more spin and speed. The Magnus effect is the cross product of spin and speed. If the spin axis is perpendicular to the direction of travel the Magnus effect is effectively spin*speed. The ratio of spin to speed depends on how much you brush the ball. Basically, you can get high arcs with almost anything. Player skill and ability to adapt to the rubber is what makes the big difference.
Currently, I have Rakza 7 soft max mounted on my c-pen paddle. I just posted a link to it recently. Rakza 7 Max soft makes it easy to achieve the Magnuus effect.
I also have Donic Barracuda mounted on both sides of one my my all wood Samsonov Alpha blades. It loops well too.
The blade is not fast nor is the Barracuda both both are fast enough unless you are a wimpl
I have NEVER had a problem with speed until I took up Der Echte's challenge of putting Reflectoid on the FH and an anti on the BH on a Tony White spot blade.
All of you that that complain about speed need to man up. Even girls kick your ass.
FINALLY! WHY DO YOU WANT HIGH ARCS? HIGH ARC BOUNCE HIGH TOO AND ARE EASY TO FLAT HIT BACK.
This is not always true if one can loop good. Players intentionally let the ball drop below the table and make a high arc and it barely passes over the net and blocking, flat hitting or countering those is very difficult. Not to mention that some table + ball combinations make the ball accelerate forward a lot on bounce. Some tables make the ball not even bounce up properly, it can be seen in pro matches too. This can be totally abused in ones advantage not to mention if they do the loop from under the table really well you don't even see which side the ball will come to so you don't have time to prepare your counter.