I had an excellent day at the weekly league today. For the first time I played the all my matches with my new techniques in mind, and I actually came in second in the top group! Just last week I self-imposed a 4 point rule where if I was down by 4 points or more that I'd revert back to my old style, and I did that quite a few times so as not to lose too many ratings points and stay in group 1.
I still have some issues with the first shot. When a long push comes to my BH side my instinct is still to push. Only if a second one also comes to my BH side do I remember to loop. Similarly for topspins. When an opponent gets ready to topspin I back up a bit to kind of the border between near to mid distance, which is fine, but my first instinct is to block, which doesn't jive well with backing off the table when most of the loops I face are regular loops and not loop drives as on higher levels. By the second shot though I'm ready to counter. This goes for both BH and FH.
When I do counter, I actually had a surprisingly good success rate. Again, the issue here is mentality, as in I'm constantly surprised that I actually landed the shot. The good thing is that so are my opponents, so it didn't really cost me, but I'll need to get better at this. I need to expect to land them as I would with FH loops against backspins or blocks.
I did such a better job with timing on the BH side that I'm just shocked. It was actually a net positive for the first time in league play. On the FH side I also learned that from the near/mid distance I don't really have time for a full armed backswing, so I employed what @blahness was saying and do the backswing with my body with my arm close to my body. That worked shockingly well in real game play. A big disadvantage of the robot is that it simply can't replicate the speed of human shots, so I don't really feel the need to do it while training with the robot, but good thing I trained for it anyway and it came in real handy against real opponents.
The biggest disadvantage for me was actually my new service. It's better than my old pendulum serve, but I still can't quite get the acceleration and brush right. Also, playing with an identical motion the entire game is a bit of a disadvantage at my level, it doesn't sow enough confusion for my opponents. Usually they have a lot of trouble against my BH service, but I was able to get away with not using it at all today because of the improvements in my rally play.
Another issue is my service receive on the BH side. Because they're double bounce and most balls have sidespin, the timing is a bit off compared to my regular BH loops. I end up reaching forward for the ball too much, or not hitting the ball at all. I need to be a bit more patient with receives and time things a bit later.
I still have some issues with the first shot. When a long push comes to my BH side my instinct is still to push. Only if a second one also comes to my BH side do I remember to loop. Similarly for topspins. When an opponent gets ready to topspin I back up a bit to kind of the border between near to mid distance, which is fine, but my first instinct is to block, which doesn't jive well with backing off the table when most of the loops I face are regular loops and not loop drives as on higher levels. By the second shot though I'm ready to counter. This goes for both BH and FH.
When I do counter, I actually had a surprisingly good success rate. Again, the issue here is mentality, as in I'm constantly surprised that I actually landed the shot. The good thing is that so are my opponents, so it didn't really cost me, but I'll need to get better at this. I need to expect to land them as I would with FH loops against backspins or blocks.
I did such a better job with timing on the BH side that I'm just shocked. It was actually a net positive for the first time in league play. On the FH side I also learned that from the near/mid distance I don't really have time for a full armed backswing, so I employed what @blahness was saying and do the backswing with my body with my arm close to my body. That worked shockingly well in real game play. A big disadvantage of the robot is that it simply can't replicate the speed of human shots, so I don't really feel the need to do it while training with the robot, but good thing I trained for it anyway and it came in real handy against real opponents.
The biggest disadvantage for me was actually my new service. It's better than my old pendulum serve, but I still can't quite get the acceleration and brush right. Also, playing with an identical motion the entire game is a bit of a disadvantage at my level, it doesn't sow enough confusion for my opponents. Usually they have a lot of trouble against my BH service, but I was able to get away with not using it at all today because of the improvements in my rally play.
Another issue is my service receive on the BH side. Because they're double bounce and most balls have sidespin, the timing is a bit off compared to my regular BH loops. I end up reaching forward for the ball too much, or not hitting the ball at all. I need to be a bit more patient with receives and time things a bit later.
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