How do you boost your Hurricane 3 Neo?

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I am about to try Hurricane 3 Neo on both forehand and backhand and for this purpose I think I may want to learn to boost to have a little extra zing to my shots. But I have a problem, as many sources I find, as many routines they do.
My question is, what routine do you have when it comes to boosting? Do you remove the pre-applied glue? How much booster layers do you use? How much do you wait? Which booster do you use?
I am talking about the 39° Commerical version, but other versions' boosting can also play. I am willing to find a simple and reliable boosting routine to get the best results.

I am concerned because of the evaporation of the factory boosting after 3-4 weeks. Do I need to boost? Does this evaporation make is significantly slower or less spinny?

Thanks!
 
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I don't , whats the point of making it to resemble european/japanese rubbers ? the whole point is to have something different from these. If you think it is slow it is because you didn't adapt to the chinese style yet
No, I did not say it is slow. I actually have quite a bit technique to make full use of this rubber. I am not saying it is as easy as with a hybrid, but not bad. I am only concerned about the possible slowing down after that 2-3 weeks, when the factory boosting evaporates. Or does this make the rubber significantly slower or less spinny?
 
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No, I did not say it is slow. I actually have quite a bit technique to make full use of this rubber. I am not saying it is as easy as with a hybrid, but not bad. I am only concerned about the possible slowing down after that 2-3 weeks, when the factory boosting evaporates. Or does this make the rubber significantly slower or less spinny?
there is NO factory boosting to worry about.
If you want, apply just 1 layer of booster on top of the factory-glue and wait about 10 hours then apply your usual layers of glue. If you leave a bit of overhang when you cut the rubber it will be easy enough to take the rubber off later and refit it after you have done ""who knows what "" to it. Happy experimenting.
 
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there is NO factory boosting to worry about.
If you want, apply just 1 layer of booster on top of the factory-glue and wait about 10 hours then apply your usual layers of glue. If you leave a bit of overhang when you cut the rubber it will be easy enough to take the rubber off later and refit it after you have done ""who knows what "" to it. Happy experimenting.
Thank you!
 
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that neo boost on there is of no use.
you can add booster over that layer
follow the instruction of the booster, since all boosters have different instructions
Yeah I don't really feel any of that Neo "boost". You need to actually boost it. It's not unplayable without boosting, but the difference in feel and speed is tremendous after say 2 thick layers of seamoon.
 

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Tried to boost h3neo commercial. 1st layer gave very little curl, didn't wait for long and applied a 2nd layer and it really U curled, it was very difficult to stick it after 24 hours despite extra glue layers. Will keep it under press to straighten it and reglue.

For some reason Rakza 7 got a significant reverse dome, added some Seamoon just to uncurl it before gluing.
 
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Tried to boost h3neo commercial. 1st layer gave very little curl, didn't wait for long and applied a 2nd layer and it really U curled, it was very difficult to stick it after 24 hours despite extra glue layers. Will keep it under press to straighten it and reglue.

For some reason Rakza 7 got a significant reverse dome, added some Seamoon just to uncurl it before gluing.
What glue are you using? I have no issues gluing H3N after 3 layers of booster on a sealed blade. On an unsealed blade like the Viscaria it stays perfectly on even after almost 2 months (on sealed blades any rubber boosted or unboosted it would still come off after about 1 month).
 
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Tried to boost h3neo commercial. 1st layer gave very little curl, didn't wait for long and applied a 2nd layer and it really U curled, it was very difficult to stick it after 24 hours despite extra glue layers. Will keep it under press to straighten it and reglue.

For some reason Rakza 7 got a significant reverse dome, added some Seamoon just to uncurl it before gluing.
I can get H3 neo commercial to really curl after boosting as well.

I use Rakza 7 soft and C-1 on my backhand. Since they are both ESN rubbers, they seem to be very similar especially in the part where, when it first comes out of the package, it has this reverse dome. I have noticed that as well. That makes it harder to glue the rubber on properly.

I don't find the same issues with other BH rubbers such as Donic Barracuda, Acuda, S2, Tibhar Aureus, etc. etc.

I use Butterfly glue to stick those Chinese rubbers on. I used to use Revolution and Donic glue but I find Butterfly glue to be the strongest glue. Many people here like DHS glue as well but I have not tested that product.
 
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Commercial H3N is shit. Get H3N Blue sponge provincial for your forehand. Best value for money for sure.
I think Blue Sponge gives more control/dwell and benefits big strong hitters.

Me personally, I love boosted H3 Commercial orange sponge. I felt it gave me great power and spin and still good control.
 
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I think Blue Sponge gives more control/dwell and benefits big strong hitters.

Me personally, I love boosted H3 Commercial orange sponge. I felt it gave me great power and spin and still good control.
Yeah this is me for sure haha

The reason I say commercial H3 is shit is because of quality as most people know. But to each their own
 
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I am willing to find a simple and reliable boosting routine to get the best results.
It's good to get some basic pointers on boosters and their application, but in the end you're going to have to do some experimenting yourself, because the feeling and boosting that you like in a rubber can be completely different to someone else. It also takes time and practice the get consistent results, which is harder with H3 commercial version, because there can be very significant differences from one sheet to another, even if they're marked as being the same.
 
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Yeah this is me for sure haha

The reason I say commercial H3 is shit is because of quality as most people know. But to each their own
its all based on each players level too.

like if you pay me to use commericial H3 (or any one of the pros I know)
i (we) will probably rather stay poor and use blue sponge H3 :p

and then some players would praise commercial rubbers like crazy
 
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It's good to get some basic pointers on boosters and their application, but in the end you're going to have to do some experimenting yourself, because the feeling and boosting that you like in a rubber can be completely different to someone else. It also takes time and practice the get consistent results, which is harder with H3 commercial version, because there can be very significant differences from one sheet to another, even if they're marked as being the same.
Yes, you are right. Since then I have decided not to boost anything, as I have found the rubber I think will be most suitable for the purpose I am looking for. But it is nice to see how people boost or find other ways to make their rubber faster.
 
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