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This thread got hijacked so badly.
LOL. NextLevel does indeed do that. But NL has a point: there a lot of things that are possible with a good follow through and good speed, but there's a catch: you'd have to be SUPER GOOD.
Are there underspin flips:
not heavy underspin, but I've done light underspin forehand flicks before, rarely. They are kind of similar to backspin smashes.
As for a more spinny variation, I (I'm a lefty penholder, by the way) find the forehand underspin banana flip more useful than it's backhand variant. It's probably because I'm left handed though.
If you've never seen the forehand one, go look at some of Xu Xin's games. He does them occasionally. As for the backhand, just search for the table tennis chiquita service return.
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How to play against flat hitters:
If they are playing close to the table, any fast deep shots will do, even serves. If I see someone playing like this, I immediately start to serve long underspin to the backhand.
Going along the backspin trend, long deep pushes will also do you good.
Honestly, a flat-hitting playing style isn't sustainable if you just keep looping. If opponents are flat-hitting your loops, that means your loops don't have good enough quality. Work on making your loops faster, deeper, and LOWER.
Height is a big deal when it comes to flat-hitting. If you make your shots low, the flat hitters are going to be forced to hit the ball upwards a some point. At that point, they can no longer flat hit and have to spin the ball.
From what I've seen, a large general trend that I've seen is that, players tend to loop spinnier, arcing loops. I know that those loops are easy to do, but unless the opponent has been scared into blocking, shots like that are just asking to be attacked.
I know that arcing loops are more consistent. Looping lower is harder. But you gotta practice and learn to improve your game.
A better picture of what I mean by looping lower would probably be loop kill. Or in Chinese, ?. Learn to loop kill the blocks.
EDIT: fast sidespin loops are great too (read below). This is simply because of the fact that in order to make the shot, they have to be low (there is less topspin for the magnus effect to push the ball down). When the opponent hits the ball, they would have to lift the ball a little. A low, fast, deep shot that has to be lifted. This seems like a really good shot against flat-hitters.
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Story time?:
When I was still looping high arcs, I did play and beat against a mostly flat hitter (Edina Haracic, 2183 at the time, now 2172). I won 3-1. She did indeed flat hit my loops, because my loops indeed weren't very good at the time.
I just backed up and kept looping. As she drove the ball and backhand punched me, I just looped them back. At some point, I would find an opening to loop the ball harder, more like loop drive the ball. I forced her into the net in those games because she would usually be expecting a high spinny loop, when I would give her a lower, faster, less spinny one, almost just driving the ball back like her. Another thing I noticed was that my backhand loop sent her to the net a lot because it was more of a sidespin shot (I play with the reverse penhold backhand), which gave her trouble. I actually used a lot of backhands that match. Probably the winning factor too, because I was able to use it mid-rally
Now that I think about it, sidespin loops actually seem to be a viable and useful option against flathitters. She played well that day, so it wasn't really luck. As a mini-Xu Xin, my playing style probably was probably super-effective against hers. But hey, that's advice you guys are looking for right?
I'm just waiting for NL to get in here and preach about racket head speed. If you hit fast enough, anything's possible.
LOL. NextLevel does indeed do that. But NL has a point: there a lot of things that are possible with a good follow through and good speed, but there's a catch: you'd have to be SUPER GOOD.
Are there underspin flips:
not heavy underspin, but I've done light underspin forehand flicks before, rarely. They are kind of similar to backspin smashes.
As for a more spinny variation, I (I'm a lefty penholder, by the way) find the forehand underspin banana flip more useful than it's backhand variant. It's probably because I'm left handed though.
If you've never seen the forehand one, go look at some of Xu Xin's games. He does them occasionally. As for the backhand, just search for the table tennis chiquita service return.
**********************************************************
**********************************************************
How to play against flat hitters:
If they are playing close to the table, any fast deep shots will do, even serves. If I see someone playing like this, I immediately start to serve long underspin to the backhand.
Going along the backspin trend, long deep pushes will also do you good.
Honestly, a flat-hitting playing style isn't sustainable if you just keep looping. If opponents are flat-hitting your loops, that means your loops don't have good enough quality. Work on making your loops faster, deeper, and LOWER.
Height is a big deal when it comes to flat-hitting. If you make your shots low, the flat hitters are going to be forced to hit the ball upwards a some point. At that point, they can no longer flat hit and have to spin the ball.
From what I've seen, a large general trend that I've seen is that, players tend to loop spinnier, arcing loops. I know that those loops are easy to do, but unless the opponent has been scared into blocking, shots like that are just asking to be attacked.
I know that arcing loops are more consistent. Looping lower is harder. But you gotta practice and learn to improve your game.
A better picture of what I mean by looping lower would probably be loop kill. Or in Chinese, ?. Learn to loop kill the blocks.
EDIT: fast sidespin loops are great too (read below). This is simply because of the fact that in order to make the shot, they have to be low (there is less topspin for the magnus effect to push the ball down). When the opponent hits the ball, they would have to lift the ball a little. A low, fast, deep shot that has to be lifted. This seems like a really good shot against flat-hitters.
*****************************
Story time?:
When I was still looping high arcs, I did play and beat against a mostly flat hitter (Edina Haracic, 2183 at the time, now 2172). I won 3-1. She did indeed flat hit my loops, because my loops indeed weren't very good at the time.
I just backed up and kept looping. As she drove the ball and backhand punched me, I just looped them back. At some point, I would find an opening to loop the ball harder, more like loop drive the ball. I forced her into the net in those games because she would usually be expecting a high spinny loop, when I would give her a lower, faster, less spinny one, almost just driving the ball back like her. Another thing I noticed was that my backhand loop sent her to the net a lot because it was more of a sidespin shot (I play with the reverse penhold backhand), which gave her trouble. I actually used a lot of backhands that match. Probably the winning factor too, because I was able to use it mid-rally
Now that I think about it, sidespin loops actually seem to be a viable and useful option against flathitters. She played well that day, so it wasn't really luck. As a mini-Xu Xin, my playing style probably was probably super-effective against hers. But hey, that's advice you guys are looking for right?
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