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Been reading through studies from other sports and found this one on golf fascinating because it sounds very familiar.
https://dspace.lboro.ac.uk/dspace-j...ime in Short Duration Sports Ball Impacts.pdf
Here, they investigated contact time between wood, titanium and steel club head in golf.
In the players interview, it was quoted:
“I think the ball probably stays on the club head a bit longer with a traditional wood so you feel that you can shape it a wee bit more...”
The result was surprising as the titanium head had the longest impact time and the steel head the shortest.
What was more surprising was that the ball and its composition affected the impact time a lot more than the club head and yet hardly any players felt the difference which is what you expect when the impact time is 0.5ms.
The study concludes that there are other factors such as sound that gave a player the percieved impact time.
The aim of this experiment was "If the mechanism for generating these perceptions can be understood then it may be possible to design this ‘feel’ into a golf club." which was what I had in mind too.
There might be a day when it's possible to develop very fast and spinny blade with lots of "feel" so that the control and faster improvement can be achieved without sacrificing speed and spin.
https://dspace.lboro.ac.uk/dspace-j...ime in Short Duration Sports Ball Impacts.pdf
Here, they investigated contact time between wood, titanium and steel club head in golf.
In the players interview, it was quoted:
“I think the ball probably stays on the club head a bit longer with a traditional wood so you feel that you can shape it a wee bit more...”
The result was surprising as the titanium head had the longest impact time and the steel head the shortest.
What was more surprising was that the ball and its composition affected the impact time a lot more than the club head and yet hardly any players felt the difference which is what you expect when the impact time is 0.5ms.
The study concludes that there are other factors such as sound that gave a player the percieved impact time.
The aim of this experiment was "If the mechanism for generating these perceptions can be understood then it may be possible to design this ‘feel’ into a golf club." which was what I had in mind too.
There might be a day when it's possible to develop very fast and spinny blade with lots of "feel" so that the control and faster improvement can be achieved without sacrificing speed and spin.